Myers Interactive - Game Design and Narrative

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As founder of Myers Interactive, Jonathon Myers consults on a wide variety of game development projects. He is a creative writer (MFA, Boston University) and Boston-based independent game designer who specializes in narrative design and conversational dialogue writing with his strong professional background in dramatic writing and performance. His experience with social, casual, and mobile game development can help your project to reach a broader audience using narrative as a tool for player engagement.

Narrative Designer & Writer - Game of Thrones Ascent by Disruptor Beam
Narrative Designer, Writer & Storyboarding - Jack Lumber by Owlchemy Labs
Narrative Consultant - Rage of the Gladiator by GameLion and Ghostfire Games
Narrative Consultant, Game Writer & Feed Writer - Indiana Jones Adventure World by Zynga
Narrative Designer & Writer - Matilda Wants Some Foods by Reactive Games 


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jon@jonathonmyers.com